Tuesday, June 9, 2009
Auf Wiedersehen Pet.. sort of
Wednesday, June 3, 2009
Hydra Flak Tank - Forgeworld
It's been a couple of years now since I sold my Hydra platforms and I have regretted it numerous times. Still nobody said that this hobby is cheap!
Anyway with the new codex out and the mobile version being included for a bargain 75pts intead of the old FW 200pts how could any guard player resist. Needless to say I ordered one from Forgeworld.
So here's a shot of mine in the process of being built. Barry the guardsman is there for scale and trying to look brave with his flashlight um I mean lasgun.
As you can see they are fair sized gun barrels on the autocannons. I have used rare earth magnets to hold them on because from past experiance they are prone to bending or worse snapping. Still It is a nice looking model and as usual Forgeworld detaling is fantastic.
The Downside of the Imperial Guard
Cheap Punisher

Where Did May Go?
Gaming was pretty busy. The guard codex came out and I spent most of the month carrying out repairs and upgrades on my loyal Cadians.
Being extra keen to try them out I gave them a go against Frank's Ultramarines and sorted out a rushed list on the night against his battle hardened tournie army needless to say I was dealt to but not detered. My Primaris Psyker earned a paint job, I like this guy!
The club's planning a Fantasy Tournament in October so I bought a couple of Marauder Horsemen box sets to bolster the core choices. I keep thinking that the rider legs and horses could be a nice start for some Rough Riders and that's a conversion for the future.
I made up my Vultures and Vendetta. They looked like they could do with some noseart so the Vendetta got the typical shark's mouth from some 1/ 48 scale Phantom Wild Weasel transfers. This kind of lends itself ironically to the wild weasel aircraft. The Valks got a scantily clad woman each and I'll paint names on them like WW2 aircraft.
I played two more games with my guard. Firstly against Charlie's Templars and beat them comfortably. Then on to Hamish's new Orks which was a close fought battle but the guard leaders escaped the greenskin assassination plot making it a win to the Guard. My new Collossus had it's first run against the green tide and did pretty well before being taken out. It's actually a FW Bombard but the same weapon and I'll downscale the Russ armour to a Chimera.
New Guard Codex
Gone are the doctrines but these never really worked that well in my opinion. Replacing them are the orders system which is a lot more in keeping with the command structure and theme of the guard. If only I can remember to issue them!
I like the gunships and these are pretty deadly especially on lower armoured troops (take that orks!).
I'm even looking at rearmouring some of my Russes with Forgeworld turret options they once had. I'm sure Forgeworld will do pretty well from this codex. The general consensus from most guard players seems to be it's the best one yet that we've had!